I'm a cybersecurity student and small-time game/mod developer trying to learn as much as I can about everything technology.
I'm currently pursuing my Masters in Cybersecurity and Bachelors in Computer Science at Thomas College. I'm also working as an IT Intern at WorkGroup Technology Partners where I get to work with a variety of technologies and learn new things every day.
Since I was a kid, I've been obsessed with the idea of making my own games. Ever since then, Game development has been something I've strived to do, and in order to do that, I first started with modding games. I've created modifications for popular games like Lethal Company, Peak, and Minecraft. And I'm actively expanding into Unity and Unreal Engine 5 to build original gaming experiences.
Beyond gaming, I explore the intersection of security and hardware through projects like my SNMP-enabled LED control system, which I used to create a network visualization system for my classroom network in High School. I like to think of these as my "Iron Man" projects, where I get to use my skills to create something that I can physically hold in my hands.
Decent experience with small projects
Dabbled in C++ in my SNMP Lablights project, but I haven't used it in a while
I've used it for creating Roblox games in the past
I've used it for creating Minecraft plugins in the past
I've used it for creating PowerShell scripts for my IT Internship
I've used it for creating Unity games and .NET applications
Thomas College
Advanced studies in cybersecurity with focus on network security, ethical hacking, and security research.
EducationThomas College
Comprehensive computer science education covering algorithms, software engineering, and system design.
EducationWorkGroup Technology Partners
IT Support and Built a custom Reservation system using Microsoft Power Apps.
WorkTestOut Corporation
TestOut Corporation
Boy Scouts of America
Penetration testing and vulnerability research
Enhancing existing games with custom modifications
Securing Software, devices, and networks
Expanding into professional game development
Making real-world hardware projects
Exploring AI and how it can be used